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Getting Started
Maps - World
Maps - Towns
Maps - Dungeons
Monster List
Spell List
Armor List
Shield List
Weapons List
Item List
Misc Images
Experience Levels
Walkthrough
Game Manual
Game Genie Codes
Game Music
FAQ - Tips




 

Spell Character Level MP Use Target Description
Heal Hero 3 4 Self Restores some lost hit points (HP)
Hurt Hero 4 2 Enemy Hurls balls of fire toward enemy during battle
Sleep Hero 7 2 Enemy Puts enemies to sleep during battle. Does not always work, and will not work at all on certain enemies.
Radiant Hero 9 3 - Use to light a cavern, much more luminous than a torch
Stopspell Hero 10 2 Enemy Prevents an enemy from using spells, does not always work.
Outside Hero 12 6 Self Transports you outside of a cave
Return Hero 13 8 Self Sends you back to Tantegel castle from anywhere. Will not work while inside towns or caves, etc.
Repel Hero 15 2 Enemies Keeps weaker monsters at bay while you travel. Does not work as much in the south, and does not work at all inside caves.
Healmore Hero 17 10 Self Restores much more lost hit points than heal.
Hurtmore Hero 19 5 Enemy Sends fireballs at your enemy, but more devastating than hurt.
   

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This page last updated on: July 23rd, 2005

 

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